What the locker tracks

The locker reads the same sprite database as the main tracker. Each entry has a name, a tier and a reported drop rate. Checking an entry saves it to your browser and updates the completion bar. You can filter by tier to see what is missing from a specific group.

Why a locker beats a notes app

A checklist gives you a clear next target. Instead of scrolling a wiki, you see the gap. The share card turns that gap into a picture you can post, which is useful when you are trading route tips with friends.

Privacy

Nothing leaves your browser. There is no login, no server write, and no analytics event that includes your collection. Clearing site data resets the locker.

How to use it in a farming session

  1. Open the locker before you queue and note the two sprites you want most.
  2. After a session, check off anything new.
  3. Use the tier filter to plan the next route.
  4. Export a share card when you finish a tier.

The locker is a memory aid, not a guarantee. Reported rates can change after a hotfix, and a checked box does not prove a rate.

Frequently asked questions

Does the locker need an account?

No. Progress is saved in your browser's local storage.

Is my collection uploaded?

No. The tracker runs locally and does not send your checklist to a server.

How do I reset it?

Use the Reset button in the locker. Clearing site data also resets it.

Can I export a picture?

Yes. The share card button draws a 1200×630 image you can download.

Why does a sprite show no rate?

Some entries are not confirmed. The locker shows the reported label instead of inventing a number.